SONY PlayStation Case Studies

Find out what press and clients think of SONY PlayStation in Education.

'What with the use of the stills/video camera and now with the interest in Second Sight, the PSPs are proving to be one of our best investments in recent years'
Craig Slater, Head of E-Learning, Byrchall High School

Case Studies

Sept 2010
Read how SONY PlayStation is changing the way we view and engage with historical visitor sites like English Heritage's Roman Village at Wroxeter.
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Jan 2010
How Second Sight on SONY PlayStation is working with English Heritage and schools to bring the past to life.
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Dec 2009
Shakespeare on PlayStation. How Second Sight is working with traditional educational content.
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Nov 2009

SONY PlayStation works in education.
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Oct 2009
St Helens FE College in Merseyside received funding from MoLeNet they have a stock of 150 PSPs with 400 students across the college regularly using them. 
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 Press 

July 2010
Augmented Reality in Education - Taking a different view of learning. Read the full article on AR in Education in Futurelab's Vision magazine.
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Jan 2010
SONY PSP & Second Sight improving inclusion and engagement in the classroom. Read our article in Computeractive and find out how SONY PSP is being used for augmented reality in education.
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Dec 2009
SONY PSP & Second Sight leading the education revolution. Read our article in the Evening Standard and find out how SONY PSP is leading the hi-tech classroom revolution.
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Nov 2009
Read the Times Online article on how the Royal Navy uses PSP as a study aid to encourage sailors to study while at sea.
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August 2009
"Students will love it and teachers will too, once they see the PSPs in action" ICT for Education reviews SONY PlayStation.
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 Videos 
 



August 2010
A Victorian Inventor, Avatars and SONY PlayStation. See how our Second Sight technology is being used at Cragside to bring Lord Armstrong's innovative ideas to life.
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May 2010

Using SONY PlayStation with Curriculum Content.
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February 2010
Second Sight Teaching & Learning Ideas. Curriculum content on a SONY PlayStation.
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January 2010
Watch Second Sight (Augmented Reality) in action on a SONY PlayStation.
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November 2009
What do our clients say about PSP in Education, see the official PSP video here.
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What our clients say:

'To sum up I's say that the PSP replaces lots of technology - you really don't need much else once you have one of these!"
Gill Black, e-Learning Lecturer, St Helens College

East Birmingham City Learning Centre and Richard Healey, Centre Manager is using PSP across a diversity of sites and content providers including Longwill School for the Deaf and King's Heath School with SUMS ONLINE.

"The combination of SONY PlayStation games based heritage and its deployment by ConnectED has really helped drive learning outcomes for us here in Birmingham"
Richard Healey, Centre Manager, Birmngham East, CLC

In class PSPs have assisted differentiation and at home for revision, students have focused on a task which has been endorsed by their parents. PSPs have been used in year 4 for visual literacy around the production, packaging and marketing of their own chocolate products.’
Fiona Owens, Kings Heath School

At Longwill School for the Deaf, Birmingham results have included increased motivation and autonomy and raised achievement in spelling as well as making parents feel more involved and valued as partners in their child's learning.

The children rate these devices, not one has been lost or broken. Home school partnership has been key to the effective use of the PSP. All parents are invited to the school for a device familiarisation. The PSP is used as a communication tool between home and school for deaf parents and as a means of developing signing skills in both hearing parents and siblings.’
Alison Carter, Deputy Head, Longwill School for the Deaf

‘All participants shared the opinion that the use of the PSP had the immediate benefit of being a ‘known technology’. Students displayed ownership of them and the PSPs added fun and enjoyment to their learning. It was interesting that given the device’s origins the term ‘game’ was not used. All feedback recognised improvements in personal, social and subject related skills.’
Joyce Ness, BSF

Harefield Specialist Sports Academy and Paul Quinn, Deputy Head have been using PSPs for a year in two specific areas, PE and A Level ICT with web based content programmes like Yacapaca.

The easy way you can review video images on a frame by frame basis as practice takes place is very powerful, especially compared to the more expensive traditional video cameras, where the functionality is much less familiar and complicated than the PSP. This is particularly enhanced by the PSPs large screen and durability’.
Paul Quinn, The Harefield Academy

At the Holyhead Secondary School, West Bromwich results show that the students who used the PSPs had the same or slightly better outcomes in their attainment plus the levels of engagement, enjoyment, and ownership were higher.

‘In geography the PSPs were used as a research tool. Using the video camera, students created a wide ranging glossary of images looking at Warwick. Ease of use of video both to film and interrogate allowed them to instantly refresh and engage on project work. PSPs also helped via pre prepared PowerPoint slides for extended writing, students were able to focus quickly on individual writing slides and self review effectively.’
Emily Blain, Teacher, Holyhead School

The Royal Navy and Lt. Alex Smith Engineering Training Manager at HMS Collingwood, Portsmouth is using PSP to train new recruits in basic numeracy skills. This has been combined with an innovative lesson capture programme called Lecturnity to capture all its Maths lessons and make these available as videos on the Sony PSPs

The PSP has been a perfect way of producing high quality key materials that the learner enjoys learning.’
Lt Alex Smith, HMS Collngwood

 
Latest News
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Dr Ian Foster, Director of Learning & Resources, School of Languages, The University of Salford sees real benefits in having a SONY Virtuoso language lab. Read more...


 
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Use PlayStation Move to engage students with accurate motion tracking and the latest augmented reality technology. Special educational prices available.
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A VICTORIAN INVENTOR, AVATARS AND SONY PLAYSTATION

The Victorian Inventor Lord Armstrong was the ultimate ‘gadget man’. 200 years after his birth his image and ideas are brought back to life using Second Sight on a SONY PlayStation Portable (PSP). Read more...

 
THE UNIVERSITY OF PLYMOUTH BUSINESS SCHOOL'S NEW SONY VIRTUOSO LANGUAGE LAB

After an extensive tender programme where all major technologies were evaluated The University of Plymouth has elected to install SONY Virtuoso. Read more...

 
ENHANCING THE TEACHING OF LANGUAGES AT STRATHALLAN SCHOOL

The school's recent investment in SONY Virtuoso will provide dynamic & interactive access to language teaching for all students. Read more ...

 
AUGMENTED REALITY IN EDUCATION - TAKING A DIFFERENT VIEW OF LEARNING
"...AR gives students the potential to go out and experience learning in a new and powerful way. It's potentially enormously powerful" Read the full article on AR in Education in Futurelab's Vision magazine here.

 
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